Limgrave Tunnels

Fictional record. This page describes a mine from a fictional setting, not a real place. Information is based on the cited canon, with adaptations and interpretation distinguished where necessary. It is kept separate from the real MineArchive corpus — see Fictional.

SettingElden Ring (FromSoftware)
LocationIn Limgrave, on the northern shore of Agheel Lake, a little south of the Agheel Lake North site of grace; entered by a platform lift that descends into the workings.
TypeMineral
WorkedNot dated. The tunnels are working mines of an unstated age when the game opens, and the miners are still in them. – Never closed. Mining continues throughout, which is precisely what makes the tunnels dangerous to enter.
ExtentA vertical mine of galleries reached by a lift, with ledges and drops between levels; small by the standards of the Lands Between's later tunnels, and the first most travellers see.

Overview

The first of the Lands Between's mines: a smithing-stone working on the shore of Agheel Lake, entered by a lift, its walls glowing yellow with the stone that every weapon in the world is sharpened on, and its galleries still held by the miners who dig it.

History

Elden Ring's tunnels are mines in the plainest sense — the source of smithing stone, the material with which every armament in the Lands Between is strengthened at a smithing table. Limgrave Tunnels is the first of them a traveller is likely to find, on the north shore of Agheel Lake, and it establishes the pattern the rest follow: a lift descending into worked galleries, ore glowing in the walls, and hostile miners who fight anyone who comes down. The workings yield smithing stone of the first order and glintstone scrap, with rarer somber smithing stone as well. Their guardian is a Stonedigger Troll, and rats and carrion share the lower galleries. The same miners, with pickaxes some of which are hot-tipped, work at least six named tunnels across the world — Limgrave, Sealed, Morne, Gael, Old Altus and Yelough Anix — which makes them the closest thing the game has to an industry. That industry has a market. Deeper in the world, in the Raya Lucaria Crystal Tunnel, the Crystalian guarding the workings carries a Smithing-Stone Miner's Bell Bearing; given to the Twin Maiden Husks at the Roundtable Hold, it opens a permanent supply of the stone for sale. A mine's output reaching a merchant's counter is an unusually concrete piece of economics for a game of this kind.

Workings

Entered by a platform lift from the surface, dropping past two galleries to the level holding the site of grace; further ledges and drops lead down through the workings. Smithing stone is taken from yellow glowing stone in the walls; a torch is needed for the darker sections.

Closure

Not applicable — the mine is in production when the player arrives and its miners resist the intrusion.

What became of it

Active. Miners work the galleries, a Stonedigger Troll holds the depths, and the stone is still there to be taken.

Canon & adaptations

None found; the tunnels are consistently presented across the base game and the Shadow of the Erdtree expansion, which adds further smithing-stone sites without altering these.

Recorded claims

Each claim is marked with its basis — explicit canon, MineArchive inference, adaptation only, or fandom interpretation — and attached to the source(s) below. Where tellings disagree, both are kept.

Sources

  1. (interpretation) Limgrave Tunnels — Elden Ring Wiki (Fextralife)
  2. (interpretation) Miner — Elden Ring Wiki (Fextralife)
  3. (interpretation) Smithing Stone [1] — Elden Ring Wiki (Fextralife)

Record created: 6 September 2026 · Last researched: 6 September 2026